Welcome to Curious Quill, an original content resource for d20 roleplaying.
The Quill has spent a lot of time describing the people and beasts of fantasy realms, in the land of Taluma but could be in any land. For the summer season we are going to look at some Expanded Rules options for 5e that for the Taluma setting, but can be used in any campaign.
Orc Tattoos
Many cultures are known to use tattoos, including tattoos. While they are often found among subcultures or specific groups in other cultures, among the orcs it is more of a rule.
Read More about how important tattoos are to orcs.
Urchins & Dogs
Almost all the civilized people welcome dogs into their society and communities, even being considered part of the family in many cases. But dogs are especially important to the urchins. with their various sizes, temperaments, and instincts, dogs serve many roles within urchin society.
Read More about how important dogs are to urchins.
Elves & Swimming
The elves of Taluma, especially Moon elves, not only swim for fun, but compete against each other or just themselves and the sea. These are not usually speed competitions, but distance. Landmarks like an island may be swam to, or they take a ship out and swim back to land. They also hold swim dancing competitions judged on their artistry in the water. In each of these cases they do not swim against the water, but with it. They show their skill to read the waves and move like denizens of the sea rather than ones of the land.
Read More about elves and swimming.
Dwarves & Smoking
Dwarven holds are filled with smoke, and not just from the fires of hearths and forges, torches and candles. A large amount of it comes from the pipes they are fond of smoking.
Read More about dwarven and smoking.