Welcome to Curious Quill, an original content resource for d20 roleplaying.

The Quill has spent time describing people and beasts of the world, but these are just creatures for the player characters to encounter. Developing a character you want to play, using the existing rules, can seem difficult. Follow the posts this season and the character tag for tips and recommendations on making unique characters.

Lore Kevin Frank Lore Kevin Frank

Construction Werk: Feat vs. Multi-Class

In the substitute classes (Sub-Classes) features we will look at ways to make different classes work in similar ways through combinations of backgrounds and class and subclass selections along with class feature and spell selection. This time we will look at how to build characters similar to the paladin class, combining melee weapon combat with divine/radiant magic.

Read More about choosing which step to take leveling up your character.

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Lore Kevin Frank Lore Kevin Frank

Sub-Classes: Alternative ‘Barbarian’ Builds

In the substitute classes (Sub-Classes) features we will look at ways to make different classes work in similar ways through combinations of backgrounds and class and subclass selections along with class feature and spell selection. This time we will look at how to build characters similar to the barbarian class, a melee weapon fighter that can increase their damage.

Read More about making an alternative raging warrior.

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Lore Kevin Frank Lore Kevin Frank

Construction Werk: Order of Operation

In the substitute classes (Sub-Classes) features we will look at ways to make different classes work in similar ways through combinations of backgrounds and class and subclass selections along with class feature and spell selection. This time we will look at how to build characters similar to the paladin class, combining melee weapon combat with divine/radiant magic.

Read More about making an alternative radiant warrior.

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Lore Kevin Frank Lore Kevin Frank

Sub-Classes: Alternative ‘Paladin’ Builds

In the substitute classes (Sub-Classes) features we will look at ways to make different classes work in similar ways through combinations of backgrounds and class and subclass selections along with class feature and spell selection. This time we will look at how to build characters similar to the paladin class, combining melee weapon combat with divine/radiant magic.

Read More about making an alternative radiant warrior.

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Lore Kevin Frank Lore Kevin Frank

Clever Featwork: Unarmed Fighting

In the Clever Featwork features we will look at ways to use Feats (Origin and Regular) to not only provide benefits but also flavor and distinctiveness to your characters. Sometimes it may be a different way to look at them, others it will be ways to combine them. These explorations won’t be to optimize characters to do the most damage they can, but to develop interesting and unique characters with the abilities you want them to have. This time we are going to look at Tavern Brawler and other Feats that can enhance Unarmed Fighting, if you don’t take a class that makes it viable

Read More about creative ways to improve Unarmed Fighting.

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Lore Kevin Frank Lore Kevin Frank

Sub-Classes: Alternative ‘Ranger’ Builds

In the substitute classes (Sub-Classes) features we will look at ways to make different classes work in similar ways through combinations of backgrounds and class and subclass selections along with class feature and spell selection. This time we will look at how to build characters similar to the ranger class, combining weapon combat (usually ranged) with magic to improve their combat, with at least a minor connection to nature.

Read More about making an alternative wilderness warrior.

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Lore Kevin Frank Lore Kevin Frank

Clever Featwork: Magic Initiate

In the Clever Featwork features we will look at ways to use Feats (Origin and Regular) to not only provide benefits but also flavor and distinctiveness to your characters. Sometimes it may be a different way to look at them, others it will be ways to combine them. These explorations won’t be to optimize characters to do the most damage they can, but to develop interesting and unique characters with the abilities you want them to have. This time we will look at the Magic Initiate (MI) Feat(s).

Read More about creative ways to use the Magic Initiate.

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Lore Kevin Frank Lore Kevin Frank

Sub-Classes: Alternative ‘Monk’ Builds

In the substitute classes (Sub-Classes) features we will look at ways to make different classes work in similar ways through combinations of backgrounds and class and subclass selections along with class feature and spell selection. This time we will look at how to build unarmed, or lightly armed and unarmored, characters similar to the monk class.

Read More about making an alternative martial artist.

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Lore Kevin Frank Lore Kevin Frank

Bestiary: Abominations

Abominations, also the abomina, are beings which have been corrupted, usually by powerful outerplanar sources of evil. They have been twisted beyond typical Taluman natural characteristics, and often inhabit places inhospitable to others.

Read More about abominations.

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