Welcome to Curious Quill, an original content resource for d20 roleplaying.

This season, we are focusing on smalfolk. Many worlds have their own smalfolk such as gnomes and halflings. The little people of Taluma are called urchins We will be detailing their culture and traditions. You will find entries on things like their locations, festivals, attire, and privisions.

Follow the urchin tag to read all the entries about them.

Rules Addenda Kevin Frank Rules Addenda Kevin Frank

Ability Modifiers: Stealth

In the Ability Modifiers feature, we will be exploring Ability checks: mostly Skills, and how to modify, or enhance, their usage in gameplay. This time, we will take a look at how following someone using Stealth can use an ability other than Dexterity.

Read More
Rules Addenda Kevin Frank Rules Addenda Kevin Frank

Ability Modifiers: Sleight of Hand

In the Ability Modifiers feature, we will be exploring Ability checks: mostly Skills, and how to modify, or enhance, their usage in gameplay. This time, we will take a look at how Sleight of Hand can be achieved even with a low Dexterity, using distraction, for example.

Read More
Rules Addenda Kevin Frank Rules Addenda Kevin Frank

Ability Modifiers: Intimidation

In the Ability Modifiers feature, we will be exploring Ability checks: mostly Skills, and how to modify, or enhance their usage in gameplay. This time, we will take a look at how the Intimidation skill can be used in different ways beyond the Charisma-based proficiency detailed in the basic rules.

Read More