Welcome to Curious Quill, an original content resource for d20 roleplaying.
Here at the Chronicles of the Curious Quill, we have introduced you to the setting of Taluma, its people and monsters, and also looked at ways to enhance role-playing in 5e (2014 & 2024). Now we will bring it all together to explore two characters from Taluma: a duo of heroes called Jorgmur Bestbeard and Ghil Grimeye. Maybe we will even share some of their tales.
Little changes, big returns: Alt Ghil
Homebrew, house rules, rule of cool: these are various terms for winging it, for making small changes to the rules of 5e in order to have fun. Often they were used for rulings made by the DM to make actions by the characters better attune to their, well, character: to let them do something not normally detailed or allowed in the basic rules. But it can start at character creation as well.
Read More about how you can do so.
To Play to or Skip to Subclass
The 2024 rules version of 5e changed it so that ALL classes wait to get a subclass until third level. With the standard wait for everyone, the first two levels may seem boring, for players they do not get to specialize in what really separates their character from others. In some campaigns, the group plays through the early levels, but many jump straight to third. So which is better?
Read More about making the decision.
Adding Flavor: Cleric Deities vs. Domains
In 5e, clerics that make it to 3rd level and beyond select a subclass that is a Domain. The domains represent types of clerics more so than deities and their characteristics as well as the qualities of their faith and followers. Domains can be shared between clerics of different deities. So, how can you give your character flavor through other character traits to represent the specific deity that they follow?
Read More about how you can do so.
Custom Species: Revisting Urchins
In 5e, you have the ability to create your own species. You can do this on paper, and even make a playable species in DDB. You can express your creativity by coming up with anything you want. But there actually is a simple way to make your own species without a lot of work.
Read More about how you can do so.
Expanded Rules: Exhaustion
In the Expanded Rules feature, we will explore adaptations of existing rules: tweaks or additions to add flavor to your Taluma (or any other) campaign. In this entry, we will take a look at expanding the use of Exhaustion.
Expanded Rules: Heroic Inspiration
In the Expanded Rules feature, we will explore adaptations of existing rules: tweaks or additions to add flavor to your Taluma (or any other) campaign. In this feature we provide some suggestions on other ways that you could allow players to use their characters’ Heroic Inspiration point.
Expanded Rules: Complex Challenges
In the Expanded Rules feature, we will explore adaptations of existing rules: tweaks or additions to add flavor to your Taluma (or any other) campaign. In this feature we recommend a way to run and track long, multi-phase exploration, investigation, and research: deep delving.
Expanded Rules: Bonus Actions & Reactions
In the Expanded Rules feature, we will explore adaptations of existing rules: tweaks or additions to add flavor to your Taluma (or any other) campaign. In this feature we will explore and expand options for Bonus Actions and Reactions.
Expanded Rules: Bloodied
In the Expanded Rules feature, we will explore adaptations of existing rules: tweaks or additions to add flavor to your Taluma (or any other) campaign. In this feature we will explore and expand the term/rule: Bloodied.